Archive for the 'Game Design' Category

Learning Game Design: Goals

Friday, August 1st, 2008

I’ve only just begun to scratch the surface of designing casual/social games but during the course of learning I’ve discovered a number of key differences between web application design (my forte) and game design. My plan is to pass this information along as a series of posts I’ll call “Learning Game Design” (I know, not […]

Challenges For Game Designers (Book)

Tuesday, July 29th, 2008

Brenda Brathwaite (whose blog should be a staple in any game designer’s feed reader) and Ian Schreiber (who’s blog I have not read, and who’s feed I can’t seem to subscribe to) have just finished a new book entitled Challenges For Game Designers. I just pre-ordered a copy and I’m excited to check it out. […]

What have I been up to?

Tuesday, July 15th, 2008

You may have noticed that I haven’t been writing in the last month or so. I wanted to give you a little insight as to why. As I’ve written about in the past, I’ve been watching the social gaming wave very closely. I’m a huge fan of MMO’s, and with the rise of this new […]

22 Game Design-ish Blogs

Wednesday, May 21st, 2008

I’ve been amassing a rather large collection of game design related blogs. I thought I share a few of my daily reads. Some are directly related to game design, others indirectly. If you’re in the web space and you’re not following what is happening in the social/casual/mmo gaming space, you’re missing out. Here are a […]